What is a Sprint?
Its not uncommon to hear from Scrum teams - “we are sprinting, do not disturb” or “this could be handled in the next sprint” or “this sprint is going really well.” One of the first things, anyone learning about Scrum, should do well is to understand what is a sprint - philosophy and mechanics.Sprint in Scrum [or an iteration in a XP team] is a time period (can be anything from 2 to 8 weeks) in which the team does whatever it can to develop software as per the features/ requirements that the Team has committed to. At the start of a sprint, the team gets together with stakeholders [ideally represented by single entity called a product owner] and works out with the product owner, what features or set of requirements [which is usually called sprint backlog] will they be completing in this sprint. During the sprint, the team works on the sprint backlog. At the end of the sprint, the team demonstrates actual working software. The team also gets together to review its progress and what can be done better in the next sprint. Hence, a sprint is a time boxed period of time in which the team develops software as per its commitment.
The basic mechanics of a sprint in Scrum is centered on it being time boxed to a fixed duration. A 2 week sprint will end in 2 weeks even if all the work the team committed to is not completed. This is very important because:
- A fixed duration, imparts a rhythm to the process.
- The team gets better at identifying how much work to ideally commit to once it keeps working within fixed duration of time - this provides a great predictability to the product owner after a few sprints to plan releases around solid data rather than hope or complicated formulas not based on actual experience of “the” project. Additionally, the teams provides product owner fixed periods of engagement and review.
- The team also gets better at doing things within a fixed time period. Team reviews how well it has been working together and what can it do to get better. In a strange way time boxing provides the team tremendous opportunity to surface things that are the real obstacles. What its doing to each person in the team is tell them “You have a time boxed sprint to develop a given set of software with your team. Now, go develop and tell us whats stopping you from reaching your optimal collaboration.” Teams will [hopefully] identify everything that needs to be done and whatever is stopping them from doing it. And after a period of time get better at working together and work at a sustained pace.
- The product owner does not have to wait too long to make a change and trigger happy product owners need to wait at least 1-2 weeks to make changes. Hence, this will identify if your product owner is lackadaisical in providing feedback/ priorities and surface the obstacle. Similarly, it will also surface if your product owner is very fickle and keeping the team away from focus and stability.
- Finally, time boxing a sprint and self commitment to what it has to do in a sprint provides the team tremendous focus and goal.
Some other aspects of Scrum with regards to a sprint:
- There would be no changes in the team composition during the sprint and ideally over many sprints so that team can achieve sustainable pace in working together. Similarly, the team would commit to what it has to do and there would be no pressure to over commit. These are basically covered in the rules of Scrum.
- Product owners [or requirements owners] should be available through out the sprint to explain requirements to the team. This is important to provide marketing leadership through out the sprint for the team.
- The team would need someone to help the team surface obstacles, get better, explain Scrum and watch the Scrum process. This process leadership is generally provided by a Scrum Master.
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Posted on December 30th, 2007 by admin
Filed under: Introduction, Practices, Values | No Comments »
